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Archive for May 2014

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ANALOG Interviews

Here are a few old interviews conducted at the time we were publishing ANALOG. Read more
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ANALOG Software

In the 80′s we produced a line of software for the Atari personal computers. The first few were on cassette tape and packaged in Zip-Lock bags. They consisted of ANALOG Adventure, which was a rewritten BASIC program of the Colossal Cave Adventure, Movie Themes; basically what is sounds like and designed to play simple movie tunes using Atari’s Music Composer cartridge, and Thunder Island, an adventure game written by Craig Patchett.
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Later I pitched the idea of developing games a notch or two up from the ones we ran in ANALOG Computing. Atari fans know how good our stuff was and there is still a huge and loyal following of our 8-bit software from the pages of ANALOG and ST-Log. We also worked with an artist broker in Los Angeles to help us package up the games with top shelf art on the front of the custom-made boxes. Read more
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